OrionRadio

<o-radio> displays a radio input.

Usage

RadioStyle RadioPlayground

VModels

Name
vModelVModelType = undefined

Props

Name
autofocusboolean = undefined
clearableboolean = undefined
clearToNullboolean = undefined
colorOrion.Color = 'info'
disabledboolean = undefined
donetypingnumber = undefined
forceLabelFloatingboolean = undefined
iconCheckOrion.Icon = undefined
inheritValidationStateboolean = undefined
inlineboolean = undefined
inputValuestring | number | boolean | string[] = undefined
labelstring = undefined
placeholderstring = undefined
prefixFontIconstring = undefined
prefixIconOrion.Icon = undefined
readonlyboolean = undefined
requiredboolean = undefined
reverseboolean = undefined
selectOnFocusboolean = undefined
sizeOrion.Size = 'md'
suffixFontIconstring = undefined
suffixIconOrion.Icon = undefined
typeany = 'radio'
validationany = undefined
validationErrorMessagestring = undefined

Slots

Name
Bindings
default
No bindings

PublicInstance

Name
Type
hasBeenFocus
() => boolean
isFocus
() => boolean
focus
() => void
blur
Lodash.debounce
clear
() => void
setHasBeenFocus
(value: boolean) => void
isValid
() => boolean
_input
() => HTMLInputElement | undefined
sharedState
() => { hasBeenFocus: boolean; isFocus: boolean; isAutoFilled: boolean; }