OrionInputRange
Usage
<o-input-range> affiche un champ de type range avec un ou deux curseurs.
InputRangeValue InputRangePlayground
VModels
Name
vModel
number | number[] = undefinedProps
Name
autofocus
boolean = undefinedclearable
boolean = undefinedclearToNull
boolean = undefinedcolor
Orion.Color = 'default' disabled
boolean = undefineddonetyping
number = undefinedforceLabelFloating
boolean = undefinedinheritValidationState
boolean = undefinedlabel
string = undefinedmaxValue
number = 100minValue
number = 0placeholder
string = undefinedprefixFontIcon
string = undefinedprefixIcon
Orion.Icon = undefinedreadonly
boolean = undefinedrequired
boolean = undefinedselectOnFocus
boolean = undefinedsize
Orion.Size = 'md' step
number = 1suffixFontIcon
string = undefinedsuffixIcon
Orion.Icon = undefinedtype
string | Orion.DatepickerType = undefinedvalidation
string | ((val: any) => boolean) | Orion.Validator.Rule | Orion.Validation.Rule | boolean = undefinedvalidationErrorMessage
string = undefinedEvents
Name
Payload type
focus
FocusEventblur
FocusEventinput
Tchange
Tclear
PublicInstance
Name
Type
hasBeenFocus
() => booleanisFocus
() => booleanfocus
() => voidblur
Lodash.debounceclear
() => voidsetHasBeenFocus
(value: boolean) => voidisValid
() => boolean_input
() => HTMLInputElement | undefinedsharedState
() => {
	hasBeenFocus: boolean;
	isFocus: boolean;
	isAutoFilled: boolean;
}